Rangers are unparalleled masters of the wilderness. The rangers roam the reaches of wilderness living off the land without too much trouble.

Feats

Hunter Stalks His Prey

Orientation

Animal Companion

Animal Husbandry

Advanced Tracking

Big Game Hunter

Beast Lore

Wilderness Lore

Forensics

Skills

Skills at level 1 (Might vary slightly based on race!)
Skill Starting Cap
Bowcraft 5 40 *
Cooking 10 60 *
Dodge 10 60
Fishing 30 100
Healing 20 80
Lumberjacking 10 60 **
Magery 30 100
Mining 10 60 **
Resist Spells 30 100
Snooping 30 100
Stealth 30 100
Veterinary 30 100
Aim (Archery) 30 100
Block 20 80
Fencing 10 60
Swordsmanship 30 100
Tactics 30 100
Wrestling 10 60
Animal Taming 30 100
Camping 30 100
Cartography 30 100
Detect Hidden 30 100
Tracking 30 100
Anatomy 20 80 **
Animal Lore 30 100
Forensic Eval 30 100

* - Can be raised through .perks 'Professions'

** - Can be raised through .perks 'Skill Research'

NOTE: Stealth and Hiding are a combined Skill on UOMyth

Spells

Heal

Protection

Cure

Arch Cure

Arch Protection

Greater Heal

Restrictions

Rangers travel light and often live off of the land. As a result, Rangers cannot wear armor heavier than chainmail.

While rangers have access to a few divine spells, the mysteries of arcane magic baffle them. They cannot use scrolls or wands.

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