Shapeshifters are so in tune with nature they can become a part of it. A Druids' duty is to nature first and anything else comes second. Most Shifters gain a strong attachment to a certain form but are not afraid to shift into something else if the necessity comes about.

Feats

Resist Poison

Wild Shape

Animal Companion

Advanced Healing

Telepathy

Bite

Physical Resistance

Pounce

Skills

Skills at level 1 (Might vary slightly based on race!)
Skill Starting Cap
Alchemy 20 60 *
Cooking 10 60
Dodge 30 100
Fishing 30 100
Healing 20 80
Lumberjacking 10 60 **
Musicianship 10 100
Resisting Spells 30 100
Stealth 30 100
Veterinary 30 100
Mace Fighting 20 80
Tactics 30 100
Wrestling 30 100
Animal Taming 30 100
Camping 30 100
Cartography 20 80 *
Detecting Hidden 30 100
Tracking 20 80
Anatomy 20 80 **
Animal Lore 30 100

* - Can be raised through .perks 'Professions'

** - Can be raised through .perks 'Skill Research'

NOTE: Stealth and Hiding are a combined Skill on UOMyth

Restrictions

Shapeshifters cannot wear armor or equip most weapons. They are restricted to some maces, staves, and clubs.

Community content is available under CC-BY-SA unless otherwise noted.